Sample Forms (select below)

Which forms are important (required) for smooth “Timetable and Train Order Operations”, which are optional, and which are just something I made-up.

Schedule(s) (Required)
Train Sheet (Recommended)
Train Order Form 19 (Required)
Train Order Form 31 (Optional, not recommended at this time)
Car Cards & Waybills (Required)
Locomotive Cards (optional)
Empty-Car Order Cards (optional)
Hold Cards (Made-up)
Clearance Card (optional)
Authority Cards (Made-up)
Hazard Cards (Made-up)
Weather Cards (Made-up)
Bad Order Cards (optional, but useful for session hosts)
Switch Lists (optional)
Sequence Ops Cards (optional, but useful for “rookies”)

 

2 thoughts on “Sample Forms (select below)

  1. The intention for Dave S and I in terms of forms is to implement/adapt the system used by Dick Elwell. More on this when we’re at a session. Both Dave and I are keeping the long train/long run option available for those not looking to switch that particular evening. Question: How does Dick Elwell document/script out a train being sorted/blocked with in a yard facility?
    bb

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    1. I saw no provision for switching jobs. Dick’s system, at least my interpretation of it, is to send out a pre-blocked set of cars (we’ll call this job “Route 1, Set 1”) to be set out at locations specified on the movement card (his paperwork system that you and Dave are emulating). Cars found at these locations are then picked up and returned to the yard as a group (Route 1, Set 2). The next move/session then moves those cars back to the locations where they were, cars set out in the previous session are picked up and returned to the yard. From his description, the same jobs are repeated over and over with variation to the operators coming from selecting different jobs each session. With 20 sets (routes) of movement cards an operator could run without repeating a job for up to 40 operating sessions.

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